Who I Am

 

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Hi I'm Lewis I'm a freelance/contract technical sound designer, with experience in audio for interactive games.

Currently contracted at sumo digital where I am designing sound for dead Island 2, previous to this position I was a audio engineer for OMUK where I help produce dialogue for games, of which titles include Horizon Zero Dawn, and Game of Throne a Telltale Series.

Since graduating from Birmingham city university where I studied Sound and multimedia Technology, audio for interactive games has been a strong passion of mine, I spend a large portion of my time designing and discovering new ways to produce sound for the medium, from both an aesthetic view and from a technical stand point.